PC Specs

Black Flag Resynced PC Specs

Black Flag Resynced PC specs list 16 GB RAM and 65 GB SSD space across requirement tiers, with GPU targets from GTX 1660, RX 5500 XT, or Arc A580 at minimum up to RTX 4090 or RX 7900 XTX for 4K Ultra. Pick the tier that matches your monitor target before choosing settings or a PC store.

  • Minimum: target 1080p, 30 FPS, Low on the listed entry GPUs.
  • Recommended: target 1080p, 60 FPS, Medium on the listed midrange GPUs.
  • High: target 1440p, 60 FPS, High before pushing heavier settings.
  • Ultra: target 4K, 60 FPS, Ultra only with top-tier GPU headroom.

Display target → requirement tier

Choose the screen goal before comparing a GPU list

Minimum, Recommended, High, and Ultra are not interchangeable answers. Pick the resolution and frame-rate goal you actually want, then use the requirement records as a comparison starting point.

1080p / 30 FPS target visual

Minimum target · 1080p / 30 FPS

Start low and verify stability

Use this as a target label, not a guarantee. Compare the requirement profiles below and test your own build in the current version.

Review minimum profile0 of 2 preparation checks complete.Hardware notes stay on this device.

PC targets

What PC specs does Black Flag Resynced need?

The listed tiers scale from 1080p Low at 30 FPS up to 4K Ultra at 60 FPS. Start with the resolution and frame-rate target, then compare CPU, GPU, RAM, SSD, and graphics features.

TierTargetGPU check
Minimum1080p, 30 FPS, LowGTX 1660, RX 5500 XT, or Arc A580
Recommended1080p, 60 FPS, MediumRTX 3060, RX 6600 XT, or Arc B580
High1440p, 60 FPS, HighRTX 3080 or RX 6800 XT
Ultra4K, 60 FPS, UltraRTX 4090 or RX 7900 XTX

Requirement pattern

What every PC tier has in common

Even before choosing High or Ultra, the listed requirements point to a modern Windows PC with enough memory and SSD space for the remake.

Storage 65 GB SSD Keep the install on an SSD and leave extra space for saves, patch files, and capture folders.
Memory 16 GB dual channel The listed tiers use 16 GB RAM, so low-memory machines should be treated as below target.
Lighting Ray tracing tiers Higher settings lean harder on ray tracing features and GPU headroom.
Stores Ubisoft, Steam, Epic Confirm the current store listing before purchase or install.

Settings choice

Which PC tier should you start with?

Choose the tier closest to your GPU and monitor instead of starting at Ultra by default.

  1. Start at Minimum only if your GPU sits near GTX 1660, RX 5500 XT, or Arc A580 and you can accept 1080p Low at 30 FPS.
  2. Start at Recommended if your system is near RTX 3060, RX 6600 XT, or Arc B580 and you want 1080p Medium at 60 FPS.
  3. Start at High if your target is 1440p at 60 FPS and your GPU is near RTX 3080 or RX 6800 XT.
  4. Start at Ultra only if your GPU class is near RTX 4090 or RX 7900 XTX and you want 4K at 60 FPS.

Post-launch PC check

Use the frame-rate target before changing settings

A September update is a reason to recheck a stubborn performance problem, not a reason to copy a new preset without testing. Choose the display target, confirm the current store requirements, and change one graphics variable at a time.

  1. Record resolution, frame-rate target, GPU, RAM, and free SSD space before changing settings.
  2. If a route stutters, confirm the intended GPU and close capture or overlay tools before lowering every option.
  3. Drop one tier first, then retest the same city, sea route, or weather condition.
  4. Use the official or store listing for requirement changes; use this page for the decision between targets.

Performance interpretation

Will your PC run Black Flag Resynced at 60 FPS?

A requirement tier describes a target, not a guarantee for every scene. Match your monitor goal to the closest listed tier, then test a repeatable city or sea route before changing several settings at once.

  1. Record resolution, frame-rate goal, GPU, RAM, and available SSD space before installing.
  2. Use the listed GPU tier as a starting point, not as a promise for every weather or city scene.
  3. Change one setting and repeat the same route so the result can be compared.
  4. Check the official or store listing again when a patch changes requirements or compatibility.
Your targetStart fromFirst safe adjustment
1080p / 30 FPSMinimum · LowKeep the target and verify stability before raising effects
1080p / 60 FPSRecommended · MediumLower one expensive setting if the same scene dips
1440p / 60 FPSHigh · HighCompare resolution scale before dropping every preset
4K / 60 FPSUltra · UltraCheck GPU headroom and ray-tracing cost first
Steam DeckSteam listing statusConfirm current compatibility before tuning a desktop preset

PC buying and tuning

Read the requirement table as a target, then test one repeatable scene

Steam's current listing gives a concrete baseline: Windows 10 64-bit or Windows 11, 16 GB RAM, a 65 GB SSD install, and a Core i7-8700K/Ryzen 5 3600 with GTX 1660/RX 5500 XT/Arc A580 for minimum. The recommended list moves to an i5-10600K/Ryzen 5 3600 and RTX 3060/RX 6600 XT/Arc B580. Treat those as starting points for a target, not a promise for every city, storm, or ship encounter.

  1. Install to an SSD and leave room beyond the listed 65 GB so update and shader work are not competing with a full drive.
  2. Use the official CPU and GPU tier as a starting point, then record resolution, frame-rate target, and actual scene behavior.
  3. Change one setting per test; changing resolution, ray tracing, upscaling, and shadows together hides the real bottleneck.
  4. Ubisoft scopes the one-time online installation and offline-campaign statement to PC; test the same PC account and save after updates, and check console licence rules separately.
TargetOfficial starting pointExpert test
1080p / 30 FPSMinimum tier, 16 GB RAM, SSD, GTX 1660-class GPURepeat one dense city and one open-water scene before raising effects
1080p / 60 FPSRecommended tier, RTX 3060/RX 6600 XT/Arc B580 classWatch the same movement route and sea approach for frame-time dips
1440p / 60 FPSUse the High tier as the comparison pointLower resolution scale or one expensive feature before dropping every preset
4K / 60 FPSUse the Ultra tier only with substantial GPU headroomCheck ray-tracing cost and sustained frame time, not a short menu scene
Steam DeckSteam lists Verified and Ubisoft lists handheld graphics presetsConfirm the current store status and use the handheld preset before desktop tuning

60 FPS troubleshooting order

Change the least destructive setting first

When a PC route stutters, lowering every option at once destroys the information needed to fix it. Start with the requirement target, then test storage, GPU load, resolution scale, ray tracing, and overlays in a controlled order.

  1. Use the Steam CPU/GPU tier to choose a starting preset, then test a dense city and open water.
  2. Keep resolution and target FPS fixed while changing one setting.
  3. Record whether the limit is GPU, CPU, storage, shader compilation, or an overlay before buying hardware.
  4. Recheck the store requirements after a large update; do not treat a launch screenshot as a permanent specification.
SymptomFirst checkNext change
Long loads or streaming hitchGame is on the SSD and the drive has free spaceMove the install or free space before lowering graphics
GPU-bound frame dipsResolution, ray tracing, and upscaling targetLower one expensive feature or resolution scale
City-only stutterSame route, same weather, and background capture toolsRetest after closing overlays and recording software
Steam Deck black screenHDR state and current patchApply the official 1.0.7-era fix path before changing presets
Unstable 60 FPSFrame-time consistency rather than menu averageChoose a stable 30/40/60 target instead of chasing a peak

Black Flag test card

Use the same four scenes before changing your whole preset

A requirement tier is a starting point, not a benchmark. Keep one short route card for the places that stress different parts of this game: a dense city, open water, a fort approach, and a boarding or memory transition. Repeat the same card after one setting change so the result stays useful.

  1. Save the test card beside the platform, driver, preset, and current build so a later patch can be compared with the same conditions.
  2. Use a stable frame target as the finish line. A steady 30 or 40 FPS route is a valid result when an unstable 60 FPS target makes sailing or combat harder to read.
  3. Change one variable per retry: resolution scale, ray tracing, upscaler mode, frame cap, overlay, or background task. Record the first change that improves the symptom.
  4. Once all four scenes pass, stop tuning and move to Walkthrough or Map. PC Specs should hand off to play instead of becoming an endless settings loop.
SceneWrite downPass signalIf it fails
Dense city traversalResolution, frame target, route, and whether capture tools are activeThe same rooftop or street line has no repeatable hitchCheck SSD space, overlays, and streaming before lowering every effect
Open-water sailWeather state, camera direction, and target frame capThe sea route remains stable while turning and approaching landTest one expensive effect or cap change, then restore the rest
Fort approachDistance to the fort, mortar use, and opening exchangeThe approach keeps the chosen target without a sudden frame-time spikeCompare resolution scale or ray tracing while keeping the route fixed
Boarding or memory transitionLoading point, crowd or enemy density, and frame-time behaviorThe transition and first close encounter stay responsiveCheck background software and CPU or memory pressure before buying a GPU

Performance comparison

Separate low frame rate from uneven frame delivery

A steady low frame rate and a mostly smooth route interrupted by hitches need different tests. Use a short repeatable route through a dense city such as Havana and a separate sailing segment. These are suggested comparison scenes, not measured benchmarks from this site.

  1. Write down resolution, preset, upscaler mode, frame generation state if available, and the route before changing anything.
  2. Frame budgets are 33.3 ms at 30 FPS, 25 ms at 40 FPS, and 16.7 ms at 60 FPS. These are 1000 divided by target FPS, not a claim that your system meets them.
  3. Restore a setting when the comparison does not help. A stable cap is a separate choice from reducing visual quality, and available caps depend on the device and display.
What you observeOne useful comparisonWhat to conclude cautiously
Low FPS through the whole sceneLower render resolution while keeping the route and other settings fixedA clear improvement suggests GPU load matters; it does not isolate a single graphics option
Hitches only when entering a new areaRepeat the same short traversal after it has loadedA smoother second pass points toward loading or compilation work, not necessarily insufficient average GPU speed
Hitches begin with capture or overlay softwareRepeat once with that tool closedKeep the change only if the same symptom improves
No useful change after reducing resolutionRestore the original value; check background load, memory, storage, and driversDo not buy a faster GPU from this one symptom alone

Common Questions

What should I check before installing on PC?

Check CPU, GPU, RAM, storage, Windows version, and whether your target settings match the current store requirement tiers.

Where should I confirm PC requirements?

Use official and store pages for the final requirement table, then use this wiki as a quick route to the relevant checks.

How much storage should I plan for?

The listed PC requirement uses 65 GB of SSD space. Leave extra room for saves, patch files, and capture folders.

Which PC target should I choose first?

Start with the requirement tier closest to your GPU and resolution, then raise settings only after the game is stable.

How should I test PC performance in Black Flag Resynced?

Repeat one short city route, one open-water sail, one fort approach, and one boarding or memory transition. Keep the route and display target fixed while changing one setting, then record whether the same symptom improves.

What if the average FPS looks fine but the route still stutters?

Compare frame-time behavior on the same city or sea route, then check SSD space, overlays, background tasks, and loading transitions before lowering every graphics option or buying new hardware.

Can I play the main campaign offline?

On PC, Ubisoft says the game needs a one-time online connection for installation and is fully playable offline afterward. That statement does not establish identical setup rules for every console or guarantee access to online services, cloud saves, or live features. Finish the install and updates while connected, launch once, quit normally, then test a disconnected cold start on the device and store copy you plan to use.

How should I record a PC target?

Choose the resolution and frame-rate target first, note your GPU, RAM, and free SSD space, then compare the listed tier without treating it as a performance guarantee.