Collectibles / Assassin Contracts
Nassau Assassin Contracts — The Pirate Captain & The Outlaws
Read the current Nassau board and choose one brief. Confirm its target marker and optional condition before leaving the board area.
- Type
- Assassin Contract
- Coordinates
- 633, 784 (board lead)
- Area
- Nassau
- Location
- Nassau contract board
Nassau · shared contract board · 633, 784
Route The Pirate Captain and The Outlaws as two separate stealth jobs
633, 784 is the classic Nassau pigeon-coop/contract-board lead, not either target pin. The two briefs share a starting point but split into different areas and bonus risks. Read the live contract and target marker before leaving the board; older landmarks are only route hints for Resynced.
Board · identify the unfinished brief
Do thisOpen Nassau's current contract board and record whether The Pirate Captain, The Outlaws, or both are available. Check each target marker and its optional condition before choosing an order; use 633, 784 only to orient to the shared start.
Check Nassau map markersLook forThe active brief names one target and shows the condition that must still be true at the final kill.
If it does not work
If the board is not at the expected map point, use the current Nassau map and the visible pigeon-coop marker rather than searching for the target around 633, 784.
The Pirate Captain · northwestern swamp lead
Do thisClassic guides place the large-hat target in Nassau's swampy northwest. Follow the live target marker, observe the guards before entering, and choose the approach only after reading whether the bonus requires silence, no combat, or another exact action.
Plan a covered approachLook forThe named Pirate Captain brief closes in the save; check its own optional result separately from the kill.
If it does not work
If the target or patrol does not match the old swamp description, stop at the marker and re-open the brief. A location mismatch is not a reason to sweep the whole island.
The Outlaws · viewpoint and haystack lead
Do thisClassic routes place the Outlaws near the crocodile-habitat side of Nassau. If the current marker matches the viewpoint route, use a synchronized viewpoint and its haystack as the setup; draw the marked target into recognized cover only if the live bonus supports that plan.
Locate the Outlaws markerLook forThe Outlaws brief and its own bonus result are recorded; do not count the Pirate Captain payout twice.
If it does not work
If the viewpoint is unsynced or the marker points elsewhere, do not climb blindly. Reach the active map marker on foot and keep the haystack approach as an optional route hint.
Closeout · check both results
Do thisAfter each target, inspect that contract's completion and bonus/result line before returning to the board. Older listings report a combined 3,000-Reales total when both bonus routes are earned; compare the actual payout in the current save.
Plan the next Nassau stopLook forBoth named contracts are complete and each optional reward is reconciled against its own result screen.
If it does not work
If the Reales total differs, trust the current payout and objective wording. Preserve any completed route and mark only the missing contract or bonus unresolved.
Three Nassau contract cues that should not be merged
Before you leaveLeave the Nassau contract loop only after both named briefs and their optional-result lines have been checked in the save. If the live names or landmarks differ, keep the completed brief and route only the unresolved one.
Player workbench
Complete The Pirate Captain and The Outlaws from Nassau without confusing the shared board coordinate with either target area.
Both briefs begin from the same Nassau contract board, but their target routes split; a completed kill may still miss the optional stealth condition.
Why this entry is useful
A two-contract route board that separates the shared pickup point, each target's classic landmark, optional-bonus risk, and the payout check into independent states.
Classic route guides identify Nassau's shared board near 633, 784, a swamp-side Pirate Captain, and a viewpoint/haystack Outlaws approach. Exact Resynced objectives and payouts have not been verified in a live save; use the current brief, marker, and result screen as final evidence.
Read the current Nassau board and choose one brief. Confirm its target marker and optional condition before leaving the board area.
The current save records both named contracts separately, and each bonus or payout is checked against the wording shown in its own brief.
What are you trying to do with this entry?
Choose one decision and follow 3 checks in order.
- Nassau mapBoard: check which Nassau briefs are available and copy each live target/bonus condition; 633, 784 is a board lead, not a kill location.
- StealthRoute: take one brief at a time. Use the map marker to distinguish the swamp-side Pirate Captain from the viewpoint/haystack Outlaws lead.
- Wrong targetClose: verify the named contract and optional result in the save, then return for the second brief only if its own marker remains open.
Start with the first check above and keep the confirmed area, marker, or objective beside the next move.
Both briefs begin from the same Nassau contract board, but their target routes split; a completed kill may still miss the optional stealth condition.
The current save records both named contracts separately, and each bonus or payout is checked against the wording shown in its own brief.
Resume from the unfinished contract state
Keep board access, target completion, and optional payout separate. The shared Nassau coordinate starts the contract lookup; it does not identify a target or prove a bonus.
The target or bonus did not match
If the board or target marker differs, reopen the current map and read the contract name before following an older landmark. If the target is down but the optional reward is missing, inspect the result screen and current bonus wording; do not assume a completed contract can be replayed. Preserve the completed contract and retry only the leg the game still marks open.
Shared board → separate targets → separate proof
- Board: check which Nassau briefs are available and copy each live target/bonus condition; 633, 784 is a board lead, not a kill location.
- Route: take one brief at a time. Use the map marker to distinguish the swamp-side Pirate Captain from the viewpoint/haystack Outlaws lead.
- Close: verify the named contract and optional result in the save, then return for the second brief only if its own marker remains open.
Route Plan
Shared board → separate targets → separate proof
Use 633, 784 as the Nassau contract-board lead, not as either target's location. Check the current board for The Pirate Captain and The Outlaws, then route each to its own marked area. Classic guides place the Captain in the swamp and the Outlaws near a viewpoint-side haystack; verify the current marker and bonus wording before choosing an approach.
- At Nassau, use 633, 784 only to orient toward the shared pigeon-coop board. Read the live contract names, target markers, and optional conditions before setting out.
- For The Pirate Captain, older route references point to a large-hat target in the northwestern swamp. Use the current target marker; if the stealth bonus matters, inspect guard movement and the exact bonus text before striking.
- For The Outlaws, classic routes point to the crocodile-habitat side of Nassau and a viewpoint/haystack approach. Fast-travel only if the live marker matches; confirm the target is the Outlaws contract before using cover.
- Check each contract's own completion and optional payout in the save. Treat the older combined 3,000-Reales figure as a reference, not a guaranteed Resynced reward.
633, 784 is the start, not the kill site
633, 784 is the start, not the kill site
The coordinate labels Nassau's shared contract-board area in classic references. Treating it as the target location collapses two distinct routes into one false pin.
- Use the current pigeon-coop marker to reach the board.
- Read target name and optional condition before leaving the city start.
- Save the target's actual map marker as the next waypoint; do not attack a guard just because it is near the board.
Choose the route by the brief, not by a memorized contract number
Choose the route by the brief, not by a memorized contract number
The Pirate Captain and The Outlaws are both Nassau jobs, but one older route points toward the swamp and the other toward a viewpoint/haystack approach. The live map is the tie-breaker when an older landmark is no longer recognizable.
- Captain: use the swamp-side marker and scout the patrol before entering its restricted space.
- Outlaws: use the viewpoint setup only when that viewpoint is synchronized and sits over the active red area.
- Finish one brief and check its result before switching to the second target.
Protect the bonus as a separate result
Protect the bonus as a separate result
A stealthy-looking kill is not the same as the game accepting an optional condition. The current contract brief and result screen decide whether the extra payout was earned.
- Read the exact bonus text before the first move; older references may describe it differently.
- Avoid finishing the target if the required cover or condition is visibly broken and the brief has not closed.
- If the contract closes without a bonus, check whether the save offers replay before attempting a full island return.
Common Questions
What does Nassau 633, 784 mark for assassin contracts?
Classic route references use 633, 784 for Nassau's shared pigeon-coop contract-board area, not for either target. Open the current map and follow the marker for the named brief you accepted.
Which two Nassau assassin contracts use this board?
Older contract lists name The Pirate Captain and The Outlaws as the two local Nassau briefs. Check the current Resynced board for the names and available conditions before relying on the classic list.
Where is The Pirate Captain target?
Classic routes place the large-hat target in the northwestern swamp area. Treat that as an orientation hint, then follow the active contract marker and inspect its bonus condition before striking.
How is The Outlaws route different?
The Outlaws is a separate Nassau target route. Older guides point toward the crocodile-habitat side and a nearby viewpoint/haystack setup; use that approach only if it matches the current marker and bonus wording.
Is Antonio Rueda one of the Nassau targets?
No. Antonio Rueda is associated with Havana's Unlicensed Dealer contract, not this Nassau board. Use the Havana contract page if that is the name on your active brief.