Locations / Cities
Havana
Read the current map or letter name first. Use the 214, 582 city anchor only for orientation; check the actual pickup icon and reward in the live map and inventory.
- Coordinates
- 214, 582 (city map anchor)
- Area
- Havana city
- Location
- south shore, governor compound, fort and docks
Player workbench
Use the clue in your inventory to decide whether the next Havana move is a local dig, Anotto Bay voyage or unmarked-island dive.
The city gutter map, warehouse map and docks letter have different end states; treating all as a generic Havana treasure route loses the correct landmark and reward.
Why this entry is useful
A three-clue destination selector joined to a named-reward split for Havana's governor compound, fort and two-building passage.
Current Resynced route references distinguish the local shoreline dig, Anotto Bay cave and no-dig wreck letter. These are route leads; the present map, access and named reward govern.
Read the current map or letter name first. Use the 214, 582 city anchor only for orientation; check the actual pickup icon and reward in the live map and inventory.
The selected clue's destination reward is verified by name, and any separate Brown Cloak, Spanish Cup-hilt Rapiers or Exotic Sea Shells stop has its own inventory check.
What are you trying to do with this entry?
Choose one decision and follow 3 checks in order.
- Clue familyIf the map came from Havana's south gutter near 217, 571, follow its sketch to the southern shore below a tower near 213, 564. Check the buried Figurehead plan before leaving the city.
- Fort routeIf the map came from the warehouse near 205, 600, save Anotto Bay's underwater-tunnel cave as the destination; do not expect its Crimson Cloak chest on Havana's streets.
- Governor routeIf the docks letter came from the Smelly Sailors event, search the unmarked-island shipwreck underwater and check the Guardian Beast Trinket; no ordinary dig prompt is expected.
Start with the first check above and keep the confirmed area, marker, or objective beside the next move.
The city gutter map, warehouse map and docks letter have different end states; treating all as a generic Havana treasure route loses the correct landmark and reward.
The selected clue's destination reward is verified by name, and any separate Brown Cloak, Spanish Cup-hilt Rapiers or Exotic Sea Shells stop has its own inventory check.
Recover the correct Havana branch
A local gutter map, warehouse map and docks letter are different route keys. The same city can also hold outfit, weapon and trinket Secrets that do not prove any of the three treasure outcomes.
The clue or reward does not match
If the shore has no dig, verify the south-gutter map and tower sketch. If Anotto Bay has no chest, verify the warehouse map and underwater tunnel. If the letter still sits in inventory after a dive, check the named Guardian Beast Trinket rather than re-diving by default. For a city Secret, compare the item name with the compound, fort or passage branch.
Read clue → choose destination → verify reward
- If the map came from Havana's south gutter near 217, 571, follow its sketch to the southern shore below a tower near 213, 564. Check the buried Figurehead plan before leaving the city.
- If the map came from the warehouse near 205, 600, save Anotto Bay's underwater-tunnel cave as the destination; do not expect its Crimson Cloak chest on Havana's streets.
- If the docks letter came from the Smelly Sailors event, search the unmarked-island shipwreck underwater and check the Guardian Beast Trinket; no ordinary dig prompt is expected.
Havana clue desk
Three clues leave Havana in three different ways
Read the item name before sailing. The gutter map finishes on Havana's own shoreline, the warehouse map leads to Anotto Bay, and the docks letter points to an underwater chest rather than a shovel spot.
Choose the unresolved state
Choose by the clue or reward you actually hold
Havana has one local shore dig, one warehouse clue for Anotto Bay, and a docks letter for an underwater wreck. Read the item name before sailing; this selector does not read inventory or mark progress.
Choose the state that matches your map, inventory, or story progress to see the next safe check.
Proof:
Open the matching route- 01
South-gutter treasure map
Do nextConfirm the map around Havana 217, 571, then search the southern shore below the tower near 213, 564. This is the local city dig.
Keep clue and dig pairedResult to checkThe buried chest opens; check the Queen Anne's Figurehead Design Plan and money in the current reward screen.
If this does not match your save
If the dig prompt is absent, check that the south-gutter map—not the warehouse map—is in inventory and compare its sketch with the shoreline tower before moving to another island.
- 02
Havana warehouse map
Do nextTake the map from the warehouse near 205, 600, then make Anotto Bay the next voyage. The described dig is beyond an underwater tunnel reached below a destroyed diving bell.
Set the Anotto Bay legResult to checkThe warehouse map is owned before departure; after the separate Anotto Bay dig, check the Crimson Cloak reward by name.
If this does not match your save
If the warehouse is locked, identify its current key-bearing guard before a new entry. If the Anotto Bay prompt is absent, confirm the map pickup and tunnel route instead of sweeping Havana again.
- 03
Smelly Sailors docks letter
Do nextRead the docks letter near 225, 573, then treat the unmarked island northeast of Havana as a dive. Search the shipwreck chest underwater; there is no normal dig marker.
Plan a safe diveResult to checkThe named Guardian Beast Trinket appears from the underwater chest. This special map may remain in inventory after the reward, so its presence alone is not failure.
If this does not match your save
If no shovel prompt appears, stop looking for one. Check the letter, island and underwater chest in the current save; surface and reset the dive if access or air is unsafe.
- 04
Governor compound or fort
Do nextChoose the reward first: Brown Cloak in the governor-fenced small building, Spanish Cup-hilt Rapiers by the fort warehouse, or Exotic Sea Shells in a separate two-building passage.
Plan the fort weapon stopResult to checkThe exact outfit, weapon or trinket is visible in its own inventory family; an ordinary money chest cannot close these Secret stops.
If this does not match your save
If the fort or compound is guarded or inaccessible, preserve the exact marker and exit line for a later pass. Do not treat a different Havana Secret as the missing item.
Before you leaveWrite down which of the three clues you actually hold and whether its reward was collected. For city pickups, close the named outfit, weapon or trinket separately from the treasure-map inventory.
Route Plan
Read clue → choose destination → verify reward
Havana has three different clue outcomes: a local south-shore dig, a warehouse map for Anotto Bay, and a docks letter for an unmarked-island underwater chest. Check the owned clue first, then keep the governor outfit, fort weapon and passage trinket as separate city pickups.
- Identify which Havana map or letter is actually in inventory before choosing a destination.
- Finish the south-gutter map at Havana's own shoreline; send the warehouse map to Anotto Bay and the docks letter to an underwater wreck chest, not a shovel prompt.
- After any guarded city stop, read the exact outfit, weapon or trinket name; do not count a money chest or unrelated Secret as proof.
Choose by destination, not by icon alone
Choose by destination, not by icon alone
Havana contains a local dig, a warehouse clue for another bay, and a letter that never becomes a standard dig. Their completion evidence is different.
- The local gutter map is the only one of these three whose reward is on Havana's southern shore.
- The warehouse map is a two-location route; mark Anotto Bay only after the map itself appears in inventory.
- The docks letter sends you to an underwater chest. A map remaining in inventory after its reward is not a reason to repeat the dive.
Guarded pickups are not the same branch
Guarded pickups are not the same branch
The governor area, fort warehouse and small building passage have distinct reward families. Plan access around the item you need.
- For the Brown Cloak, inspect the fenced governor-area building and keep a retreat path visible.
- For Spanish Cup-hilt Rapiers, check the fort's warehouse-side Secret and weapon list before buying a similar sword.
- For Exotic Sea Shells, check the passage Secret and its present trinket effect before adding a wildlife hunt.
Common Questions
Which Havana map can I finish without leaving the city?
The south-gutter map near 217, 571 points to a dig on Havana's own southern shore below a tower near 213, 564. Check that exact map in inventory and confirm the Figurehead plan from the current chest before sailing.
Does the Havana warehouse map lead to a Havana chest?
No. The warehouse map picked up near 205, 600 leads to Anotto Bay and an underwater-tunnel cave. Verify the map before the voyage and the Crimson Cloak reward after the separate dig.
Why can the docks letter remain after I find the wreck chest?
The Smelly Sailors letter points to an unmarked-island underwater chest, not a normal shovel dig. Current route references say the map can remain in inventory after pickup; check the Guardian Beast Trinket by name instead of repeating the dive from inventory state alone.