Assassin contract
The Judge
Before crossing Port Royal's guard line, check the eastern bush approach and sleep-dart inventory; if that route is unavailable, use the nearby rooftops to keep a covered entry and exit.
- Type
- Assassin Contract
- Area
- Port Royal, southern Kingston
- Location
- Port Royal target area
- Reward
- 1,000 R base in classic contract listings; no separate 500 R bonus is listed (verify the live brief)
Player workbench
Complete The Judge in Port Royal without spending time on a stealth bonus that classic contract listings do not show.
The eastern bush/sleep-dart route is a low-exposure shortcut, not a required bonus condition; a missing sleep dart should change the approach, not restart the contract plan.
Why this entry is useful
A bonus-aware target route that distinguishes an optional tool choice from the required kill, provides a rooftop fallback, and uses payout evidence to avoid unnecessary cleanup.
Treat the Port Royal target, eastern bush/sleep-dart tactic, and 1,000 R base listing as classic-route hints; confirm the target marker, available tools, and payout in the active brief and save.
Before crossing Port Royal's guard line, check the eastern bush approach and sleep-dart inventory; if that route is unavailable, use the nearby rooftops to keep a covered entry and exit.
The Judge is eliminated, the named contract closes, and the save shows its base payout; no separate bonus is inferred unless the live brief states one.
What are you trying to do with this entry?
Choose one decision and follow 3 checks in order.
- BriefSelect The Judge and use its live target marker; classic listings show 1,000 R with no separate stealth bonus.
- EntryCheck the eastern bush/sleep-dart lead, or keep to rooftops if the tool or patrol state differs.
- CloseVerify the target and base payout before leaving southern Kingston.
Start with the first check above and keep the confirmed area, marker, or objective beside the next move.
The eastern bush/sleep-dart route is a low-exposure shortcut, not a required bonus condition; a missing sleep dart should change the approach, not restart the contract plan.
The Judge is eliminated, the named contract closes, and the save shows its base payout; no separate bonus is inferred unless the live brief states one.
Use stealth as an approach choice, not a hidden requirement
The required task is the named target. A bush and sleep dart may shorten the classic route, but current marker placement, available tools, and the active contract brief decide the safe move.
When the classic shortcut is unavailable
Back away from the guard line, keep the live target marker, and switch to a rooftop or other covered entry. After the kill, confirm the contract and actual payout; this route does not invent a stealth reward absent from the brief.
Kingston board → Port Royal target → base payout
- At the Kingston board, select The Judge and read the target marker. The destination is Port Royal in southern Kingston; check the current route before choosing any water crossing or fast-travel point.
- A classic guide places a bush east of the target and suggests a sleep dart. If you have the tool and the current patrol layout matches, use it to create a quiet opening; otherwise take the covered rooftop line rather than buying time by clearing every guard.
- Eliminate the named target, then confirm contract closure and the base payout. Classic listings show no extra 500 R stealth bonus for this contract, but the live brief is the final authority.
Route Plan
How to use The Judge
Select The Judge from Kingston's active contract board and follow its live marker to Port Royal. A classic guide lists an east-side bush and sleep dart as a shortcut; the contract table shows a base payout without a separate 500 R bonus, so use the live brief before adding extra stealth work.
- Confirm The Judge and its target marker at the Kingston contract board; do not infer a story gate or travel route from the old guide alone.
- Before entering the guard line, check the east-side bush and sleep-dart option. If it does not fit the current patrol or inventory, use a covered rooftop approach.
- After eliminating the target, verify contract closure and the base payout. Do not assume a stealth bonus unless the active brief names one.
Save Checklist
Save Checklist
Use these checks before marking The Judge complete.
- Entry type: Assassin Contract.
- Recommended check: Check memory.
- Main risk: Failed optional objective, mission reset, or unnecessary replay time.
- Confirm the marker, reward, or requirement in the current Resynced build.
- Open next: walkthrough.
Open the named brief
Open the named brief
The contract board starts the job; the target marker, not the old map route, decides where this save sends Edward.
- Open Kingston's current Assassin Contracts board, select The Judge, and follow the target marker to Port Royal. If the contract or marker differs, use the live board and map rather than treating a classic route as an exact unlock condition.
- Eliminate the Judge in Port Royal; do not delay for an optional payout that the active brief does not show.
- At the Kingston board, select The Judge and read the target marker. The destination is Port Royal in southern Kingston; check the current route before choosing any water crossing or fast-travel point.
Choose the target approach
Choose the target approach
Use the local landmark and patrol state to decide how to enter Port Royal, southern Kingston.
- Before crossing Port Royal's guard line, check the eastern bush approach and sleep-dart inventory; if that route is unavailable, use the nearby rooftops to keep a covered entry and exit.
- A classic guide places a bush east of the target and suggests a sleep dart. If you have the tool and the current patrol layout matches, use it to create a quiet opening; otherwise take the covered rooftop line rather than buying time by clearing every guard.
Close the required target
Close the required target
Do not add a bonus route unless the current brief shows a separate condition.
- Eliminate the named target, then confirm contract closure and the base payout. Classic listings show no extra 500 R stealth bonus for this contract, but the live brief is the final authority.
- The Judge is eliminated, the named contract closes, and the base payout is visible. Do not look for a separate stealth bonus unless the current brief explicitly adds one.
Recover the route
Recover the route
If the target is not at the expected Port Royal spot, reopen the active marker and check for a changed patrol or contract state before searching elsewhere. If the sleep dart is unavailable, withdraw to a rooftop or the last covered edge and re-enter when the target is separated. Once the contract closes, check the actual payout instead of assuming a replay can recover a bonus.
- If the marker or target position changes, reopen the current contract and map before approaching again.
- After a closed contract, read the actual target and payout states before assuming a replay can restore a missed result.
Common Questions
What is the route objective in The Judge?
Eliminate the Judge in Port Royal; do not delay for an optional payout that the active brief does not show. Work around Port Royal, southern Kingston; the safe first move is Before crossing Port Royal's guard line, check the eastern bush approach and sleep-dart inventory; if that route is unavailable, use the nearby rooftops to keep a covered entry and exit.
How should I run The Judge from start to finish?
At the Kingston board, select The Judge and read the target marker. The destination is Port Royal in southern Kingston; check the current route before choosing any water crossing or fast-travel point. A classic guide places a bush east of the target and suggests a sleep dart. If you have the tool and the current patrol layout matches, use it to create a quiet opening; otherwise take the covered rooftop line rather than buying time by clearing every guard. Eliminate the named target, then confirm contract closure and the base payout. Classic listings show no extra 500 R stealth bonus for this contract, but the live brief is the final authority. The Judge is eliminated, the named contract closes, and the base payout is visible. Do not look for a separate stealth bonus unless the current brief explicitly adds one.
How do I recover a failed The Judge attempt?
If the target is not at the expected Port Royal spot, reopen the active marker and check for a changed patrol or contract state before searching elsewhere. If the sleep dart is unavailable, withdraw to a rooftop or the last covered edge and re-enter when the target is separated. Once the contract closes, check the actual payout instead of assuming a replay can recover a bonus. Preserve the last confirmed checkpoint and retry the smallest broken step instead of replaying unrelated cleanup.