Naval contract
Silk on the Waves
Check the live Silk requirement and cargo hold at Gibara before leaving. Classic route references report that enough Silk in stock may complete the contract on acceptance; verify the counter and payout before committing to a fight.
- Type
- Naval Contract
- Area
- Gibara
- Location
- Gibara contract contact
- Reward
- 1,200 R in classic contract listings; verify the live payout
Player workbench
Finish Silk on the Waves from Gibara by checking whether the requested Silk is already aboard before turning a delivery contract into a naval fight.
The contract can be a quick cargo handoff when stock is sufficient; leaving port on a guessed cloth quantity can create a needless sortie or return trip.
Why this entry is useful
A cargo-first decision route that distinguishes Silk from general Cloth, verifies whether current stock closes the brief, and limits boarding to the actual shortfall.
The Gibara Silk handoff and immediate completion from existing stock are classic-route hints; the current quantity and item naming must come from your active brief and cargo hold.
Check the live Silk requirement and cargo hold at Gibara before leaving. Classic route references report that enough Silk in stock may complete the contract on acceptance; verify the counter and payout before committing to a fight.
The exact Silk amount shown by the live brief is accepted by the contact, the contract closes, and the save displays its reward.
What are you trying to do with this entry?
Choose one decision and follow 3 checks in order.
- BriefRead the exact Silk demand at Gibara; classic references suggest enough stock can close the contract on acceptance.
- HoldCheck Silk by its inventory name, not a general Cloth total. If the counter closes, skip the fight.
- PayoutVerify the contact result and current reward before leaving Gibara.
Start with the first check above and keep the confirmed area, marker, or objective beside the next move.
The contract can be a quick cargo handoff when stock is sufficient; leaving port on a guessed cloth quantity can create a needless sortie or return trip.
The exact Silk amount shown by the live brief is accepted by the contact, the contract closes, and the save displays its reward.
Inventory decides whether this is a fight
This contract's first branch is already in the hold. If the live counter is satisfied by current Silk, close it; if not, gather only the displayed deficit and return to the named contact.
When the delivery does not register
Confirm Silk by its exact item name, the amount required by the active brief, and the contact marker. Keep acquired cargo and repair the Jackdaw before any additional boarding; do not farm after the counter is satisfied.
Gibara brief → Silk hold check → deliver only if short
- Open the Gibara brief and note the exact Silk demand. Inspect the cargo hold by item name; if the contract immediately accepts existing stock, check the closeout and payout before sailing.
- If Silk is short, take only a route that can supply the missing amount. Recheck the hold after each boarding and compare it with the live requirement; do not treat Cloth or a total-cargo figure as Silk.
- Return to the contract contact once the named amount is met, hand it over, and verify the contract closeout. Leave the area only after the reward is visible.
Route Plan
How to use Silk on the Waves
At Gibara, read Silk on the Waves and compare the exact Silk requirement with the hold before sailing. Classic route references report that enough stock can close the contract on acceptance; verify the live item count, contact result, and payout rather than farming an assumed Cloth total.
- Open the Gibara brief and check the exact requested item and amount; compare Silk by name in the hold before taking a ship.
- If current stock does not meet the live requirement, gather only the deficit and recheck cargo after each boarding. Do not substitute Cloth or unrelated loot totals.
- Return to the marked contact, verify the handoff closes the naval contract, and confirm the actual reward before sailing elsewhere.
Save Checklist
Save Checklist
Use these checks before marking Silk on the Waves complete.
- Entry type: Naval Contract.
- Recommended check: Check memory.
- Main risk: Failed optional objective, mission reset, or unnecessary replay time.
- Confirm the marker, reward, or requirement in the current Resynced build.
- Open next: walkthrough.
Start from the active sea brief
Start from the active sea brief
Read the contract's target or resource requirement before choosing a sortie; nearby ships and cargo do not automatically belong to this job.
- At Gibara's current naval-contract marker, open Silk on the Waves and read its exact cargo requirement. Check the hold for Silk by name before taking another ship; general cloth totals are not a substitute for the requested cargo.
- Deliver the amount of Silk named by the current contract to its contact.
- Check the live Silk requirement and cargo hold at Gibara before leaving. Classic route references report that enough Silk in stock may complete the contract on acceptance; verify the counter and payout before committing to a fight.
Check cargo before a fight
Check cargo before a fight
Silk on the Waves can be an inventory check before it is a boarding route. Leave Gibara only if the active requirement shows a shortfall.
- Open the Gibara brief and note the exact Silk demand. Inspect the cargo hold by item name; if the contract immediately accepts existing stock, check the closeout and payout before sailing.
- If Silk is short, take only a route that can supply the missing amount. Recheck the hold after each boarding and compare it with the live requirement; do not treat Cloth or a total-cargo figure as Silk.
Deliver the named item
Deliver the named item
The contact accepts the requested Silk, the naval contract closes, and the actual reward appears in the save.
- Return to the contract contact once the named amount is met, hand it over, and verify the contract closeout. Leave the area only after the reward is visible.
- Check the displayed reward (1,200 R in classic contract listings; verify the live payout) only after the contract closes.
When the contract stalls
When the contract stalls
If the contact does not close the contract, compare the active brief with the hold and confirm the exact Silk item and remaining amount. If a boarding run fails or the Jackdaw is damaged, return to port, repair, and resume only the missing cargo leg; do not repeat fights after the contract counter is already satisfied.
- Compare the requested Silk and amount with the cargo hold; a general Cloth total is not the same item.
- Repair and reacquire only the missing route leg instead of repeating a completed fight or delivery.
Common Questions
What is the route objective in Silk on the Waves?
Deliver the amount of Silk named by the current contract to its contact. Work around Gibara; the safe first move is Check the live Silk requirement and cargo hold at Gibara before leaving. Classic route references report that enough Silk in stock may complete the contract on acceptance; verify the counter and payout before committing to a fight.
How should I run Silk on the Waves from start to finish?
Open the Gibara brief and note the exact Silk demand. Inspect the cargo hold by item name; if the contract immediately accepts existing stock, check the closeout and payout before sailing. If Silk is short, take only a route that can supply the missing amount. Recheck the hold after each boarding and compare it with the live requirement; do not treat Cloth or a total-cargo figure as Silk. Return to the contract contact once the named amount is met, hand it over, and verify the contract closeout. Leave the area only after the reward is visible. The contact accepts the requested Silk, the naval contract closes, and the actual reward appears in the save.
How do I recover a failed Silk on the Waves attempt?
If the contact does not close the contract, compare the active brief with the hold and confirm the exact Silk item and remaining amount. If a boarding run fails or the Jackdaw is damaged, return to port, repair, and resume only the missing cargo leg; do not repeat fights after the contract counter is already satisfied. Preserve the last confirmed checkpoint and retry the smallest broken step instead of replaying unrelated cleanup.