Console display decision
Last updated October 1, 2026
Console Graphics Modes: Pick a PS5 Target, Verify Xbox Locally
Ubisoft lists three PS5 and PS5 Pro choices: Performance at 60 FPS, Fidelity at 30 FPS, and Balanced at 40 FPS for 120Hz displays. PS5 Pro also supports PSSR. Ubisoft's written launch feature list does not give the same mode-by-mode targets for Xbox Series X|S, so inspect the Xbox menu and display output before relying on a third-party number.
Route decision
Confirm display → choose mode → compare one scene
On PS5, confirm whether the connected display is actually running at 120Hz before choosing Balanced; on Xbox, read the modes offered by the installed game before comparing them.
One mode has been selected using the console and display you own, and the same sailing or parkour scene feels stable enough for the way you play.
A 40 FPS Balanced recommendation is unhelpful on a display that is not operating at 120Hz, while unverified Xbox targets can send players looking for a mode their menu does not offer.
Player workbench
Confirm display → choose mode → compare one scene
Keep the TV and game scene fixed during the comparison so the mode, rather than a different workload, explains what you notice.
- Check outputConfirm the TV or monitor is running at 120Hz if Balanced is the mode you want to test.
- Compare one routeSail and turn the Jackdaw or replay the same parkour approach in Performance, then Balanced or Fidelity.
- Keep one modeChoose the response and image trade-off you prefer, then leave that setting fixed for a full session.
Decision table
Choose from the situation in front of you
| Situation | Decision | Why |
|---|---|---|
| PS5 or PS5 Pro, fast ship or ground combat | Start with Performance | The official 60 FPS target prioritises response; compare it in the encounters where you actually need timing. |
| PS5 or PS5 Pro, 120Hz output is confirmed | Try Balanced | Ubisoft's 40 FPS middle option is specifically for 120Hz displays; verify that the display is using that output. |
| PS5 or PS5 Pro, visual detail matters most | Try Fidelity | The official 30 FPS target favours image quality and adds ray-traced reflections. |
| PS5 Pro image looks soft in motion | Compare the same scene across modes | PSSR support is confirmed, but a mode choice should be judged on your own display and workload. |
| Xbox Series X or Series S | Read the current menu first | The written launch text does not support assigning PlayStation's exact mode targets to Xbox. |
How to use it
Use a repeatable Caribbean scene
Pick one short Jackdaw turn near open water or one repeatable rooftop approach. Do not change the TV's motion settings, output refresh rate, and game mode at the same time. Switch only the game's graphics mode, then compare camera motion, input feel, and the image details you actually notice. This is a preference test, not a measured frame-rate claim.
Recovery path
If Balanced or a mode is missing
For Balanced on PlayStation, first confirm the display and console are outputting 120Hz, because Ubisoft ties the 40 FPS mode to that condition. On Xbox, do not chase a named PS5 option from an unverified chart; use the modes in your installed build and current official platform help. If the comparison changes after an update, repeat the same scene before changing other display settings.
Open next
Keep the route moving
One mode has been selected using the console and display you own, and the same sailing or parkour scene feels stable enough for the way you play.
Common Questions
What frame rates does Ubisoft list for PS5 and PS5 Pro?
The written launch feature list says Performance 60 FPS, Fidelity 30 FPS, and Balanced 40 FPS for 120Hz displays.
Does PS5 Pro have a different official frame-rate target here?
Ubisoft lists PSSR support on PS5 Pro, but the written mode bullets give the same named 60, 30, and 40 FPS targets under PS5/PS5 Pro features rather than separate Pro numbers.
What are the official Xbox Series X and Series S modes?
The cited written launch features do not provide a mode-by-mode Xbox target. Check the graphics menu in your installed Xbox version and current first-party platform information.
Why can I not use Balanced on a 60Hz display?
Ubisoft describes Balanced as a 40 FPS mode for 120Hz displays. Confirm that your display is operating at 120Hz before treating it as an available choice.