Locations / Islands
Crooked Island Region Sweep
Filter the live map to Crooked Island, compare named results and contract briefs, and mark only what the current save confirms. Treat 778, 521 as the island anchor, not a pickup point.
- Coordinates
- 778, 521 (island map anchor only)
- Area
- Crooked Island
Player workbench
Resolve Crooked Island's eight mixed marker and contract checks by the result still open in the current save.
The two named Secrets, guarded beach money Chest, Tavern and Viewpoint are local; three contracts use separate starts, and The Deserter's target is on Salt Lagoon.
Why this entry is useful
An eight-check local tracker with family counts, device-only saved marks, a missing-result chooser and a separate Salt Lagoon contract handoff; no guessed pickup order or imported cross-island coordinate list.
A current Resynced regional guide reports the anchor and eight checks. Independent classic guides confirm the island identity but show different old counts. This site has not inspected a current save, exact pickup pins, a fastest traversal, or guaranteed contract bonuses.
Filter the live map to Crooked Island, compare named results and contract briefs, and mark only what the current save confirms. Treat 778, 521 as the island anchor, not a pickup point.
Five local marker/activity results and three named contract outcomes are reconciled independently; any optional bonus is checked only against its current brief and result screen.
What are you trying to do with this entry?
Choose one decision and follow 3 checks in order.
- AnchorConfirm Crooked Island at 778, 521.
- GroupAdd only markers that share this landing or water heading.
- LeaveSave the smallest unresolved family before sailing away.
Start with the first check above and keep the confirmed area, marker, or objective beside the next move.
The two named Secrets, guarded beach money Chest, Tavern and Viewpoint are local; three contracts use separate starts, and The Deserter's target is on Salt Lagoon.
Five local marker/activity results and three named contract outcomes are reconciled independently; any optional bonus is checked only against its current brief and result screen.
Use the place as the unit of travel
The useful unit on Crooked Island Region Sweep is not one icon; it is the landing, heading, and stopping condition around 778, 521. Group work that shares the same access and leave with a saved next waypoint.
When the place name is ambiguous
Add the region or place type to the search, then confirm the coordinate or nearest viewpoint in the current save before treating the hub as complete.
Choose the open family → confirm its own result
- Start with the Crooked Island map filter and its island anchor only. Use a live marker for each pickup or activity; no fixed local sweep order is established.
- For a missing Secret, compare My First Reverie with the beach and German Rapiers with the cliff rocks. The guarded money chest is an ordinary Chest and cannot close the Secret family.
- Read each contract brief before leaving its start. A Personal Matter uses the dockside naval contract; The Dreaded Pirate and The Deserter use pigeon-coop briefs, with The Deserter's target on Salt Lagoon.
Crooked Island · eight-check ledger
Close the result that is still open; skip a made-up island route
Crooked Island's reported checks mix local markers with three contracts. Use the current map or contract brief to choose the open result; the on-device marks below do not read your game save.
Eight reported checks
Mark what your save confirms
Marks stay in this browser only. The live map, inventory and contract results remain the game's proof.
0 of 8 marked on this device.
Filter the current map to Crooked Island and compare the visible family or activity marker with your save before choosing a route.
Open the live island map- 01
Local markers · five checks
Do nextUse 778, 521 only as the island map anchor. Check the two named Secrets, guarded beach money chest, tavern and viewpoint by their own current markers; no fixed order is established.
Check Crooked Island markersResult to checkThe named Secret inventory and local family counters match the item you checked. Opening the beach chest does not stand in for either Secret.
If this does not match your save
If the local map still shows work, filter by the open family and match My First Reverie to the beach or German Rapiers to the cliff rocks. Do not reuse the imported multi-island coordinate string.
- 02
Docks · A Personal Matter
Do nextAccept the naval contract from the man at the docks, then follow the live brief to HMS Defiance. The route reference identifies it as a frigate; compare the boarding condition in your own brief before attempting its optional payout.
Review naval preparationResult to checkThe named contract result is complete. If boarding is the current bonus condition, check the result screen separately from sinking the ship.
If this does not match your save
If HMS Defiance is absent or the contract differs, reopen the active contract text and map marker before sailing. Do not use another island's naval contract as a substitute.
- 03
Pigeon coop · two assassin contracts
Do nextRead each available brief separately. The Dreaded Pirate points to a larger enemy roaming by a ship; The Deserter sends the target check to Salt Lagoon, so keep that voyage apart from Crooked Island's local markers.
Open contract route checksResult to checkBoth named contracts are checked in the save. A reported aerial-kill bonus is optional and should only be claimed if the live brief and result screen confirm it.
If this does not match your save
If the target or bonus condition differs, trust the current brief and marker. For The Deserter, search the Salt Lagoon contract target rather than repeating Crooked Island's island sweep.
Before you leaveBefore leaving, compare the five local checks and three named contracts separately with your map, inventory and brief results. Leave The Deserter on the Salt Lagoon return list until its own contract result is confirmed.
Route Plan
Choose the open family → confirm its own result
Use 778, 521 only to orient to Crooked Island. The reported eight checks include two named Secrets, a guarded money chest, a Tavern, a Viewpoint and three contracts; choose the one still open in your save instead of following the imported mixed coordinate list.
- Filter the current map to Crooked Island and compare its open family with the two named Secrets, ordinary beach Chest, Tavern and Viewpoint. The beach chest does not close either Secret.
- For A Personal Matter, accept the dockside naval brief and use its live target marker for HMS Defiance. Read the current boarding condition before pursuing an optional payout.
- Read both pigeon-coop briefs separately: The Dreaded Pirate is reported near a ship; The Deserter sends its target check to Salt Lagoon. Verify each named result before marking its route complete.
Three local families, different proof
Three local families, different proof
The island check mixes named Secrets, a normal chest, an activity and a viewpoint. Use the result family to decide what to retry.
- My First Reverie and German Rapiers are the two named Secret checks; compare both to the local Secret result.
- The guarded beach pickup is an ordinary money chest, not a third Secret or proof of either named reward.
- Tavern completion and a synchronized viewpoint are activity/map states, not inventory pickups.
One contract sends you off the island
One contract sends you off the island
Crooked Island's contract count includes targets beyond its local shoreline markers. Keep contract progress separate from the island-cleanup tally.
- A Personal Matter begins with the dockside naval brief and sends you after HMS Defiance; read its current optional condition before boarding or sinking.
- The Dreaded Pirate and The Deserter begin at a pigeon coop, but their target regions differ. Use each live brief rather than a copied route order.
- The Deserter target is reported on Salt Lagoon. Confirm that contract there; do not return to Crooked Island merely because a local marker remains.
Common Questions
What are Crooked Island's eight route checks?
The reported set groups two named Secrets, one guarded money Chest, one Tavern, one Viewpoint, two Assassin Contracts and one Naval Contract. Compare each family or brief with your current save; these are separate results, not one island-wide counter.
Does the Crooked Island beach chest count as a Secret?
No. My First Reverie is a beach-letter Secret and German Rapiers is a cliff-rock Secret. The guarded beach money pickup is an ordinary Chest, so check all three results by their own family and name.
Where does The Deserter contract send me?
The contract starts at Crooked Island's pigeon coop, but its target is reported on Salt Lagoon's beach. Read the live brief and use its marker; keep that target trip separate from the island's local checks.
Does the on-device Crooked Island checklist read my save?
No. Checkmarks are saved only in this browser as a planning aid. Confirm pickup names, activity results and contract completion in your game before leaving the region.