Assassin contract

13: The Pirate Captain

First move

Use the live marker to reach the northwestern Nassau swamp from the north. Before crossing an exposed patch, mark the captain, the rear guard, the nearest vegetation, and a way back out.

Type
Assassin Contract
Area
Northwestern Nassau swamp (classic target-area lead)
Location
North-side vegetation entry (classic route lead)
Reward
1,000 R plus a 500 R stealth bonus
Last updated October 4, 2026 Assassin Contract Confirm in current build

Route Plan

How to use 13: The Pirate Captain

Choose The Pirate Captain—not The Outlaws—at Nassau's current contract board, then follow the captain's own marker. Older guides use the shared 633,784 area for the board and place the captain in northwestern Nassau; do not treat that board lead as the target pin.

  1. At the Nassau board, read the contract name and live optional condition. Keep The Pirate Captain separate from The Outlaws even if both appear at the same starting point.
  2. Use the northwestern swamp as an orientation lead only if the current marker agrees. Approach from the north through vegetation and identify the captain, rear guard, and exit cover before crossing open ground.
  3. Open one path by drawing or bypassing the guard who blocks it; do not clear the whole ring by default. Wait for the captain to separate near the closest safe bush before committing.
  4. Withdraw along the cover chain and verify this named contract's target and optional result before fast travel or the Outlaws route.

Save Checklist

Save Checklist

Use these checks before marking 13: The Pirate Captain complete.

  • Entry type: Assassin Contract.
  • Recommended check: Check memory.
  • Main risk: Treating 633,784 as the target, mixing up the Outlaws marker, or using a long-range attack as a guaranteed quiet finish can close the route before its bonus check.
  • Confirm the marker, reward, or requirement in the current Resynced build.
  • Open next: collectibles/assassin contract 633 784.

Open the named brief

Open the named brief

The contract board starts the job; the target marker, not the old map route, decides where this save sends Edward.

  • At Nassau's current Assassin Contracts board, choose The Pirate Captain—not The Outlaws—and follow the named target marker. Older guides use the shared 633,784 area as a board lead, not as the swamp target coordinate.
  • Eliminate the marked Pirate Captain and keep the current stay-out-of-combat result if the optional payout is still active.
  • Select The Pirate Captain from the Nassau board and follow its target marker. The shared Nassau board lead near 633,784 is not the kill location; use the northwestern swamp only as a classic orientation cue if the live map agrees.

Choose the target approach

Choose the target approach

Use the local landmark and patrol state to decide how to enter Northwestern Nassau swamp (classic target-area lead).

  • Use the live marker to reach the northwestern Nassau swamp from the north. Before crossing an exposed patch, mark the captain, the rear guard, the nearest vegetation, and a way back out.
  • Enter from the north and use vegetation as a chain of short staging points. Mark the rear guard and captain before deciding whether to lure the guard away; do not clear the entire ring if a single blocked lane is the only problem.

Keep the bonus separate

Keep the bonus separate

A target kill can close the contract while its extra payout remains unearned. Check the active condition and final result independently.

  • Classic listings report 1,000 R plus 500 R for staying out of combat. Confirm that wording in the current brief; a quiet route is the tactic, while the save's explicit condition and payout are the proof.
  • Wait from the closest safe bush for the captain to separate, or use an overhead route only if the current movement and guard pattern leave it clean. Withdraw through the cover line you marked, then read this contract's result before starting Outlaws.
  • The named Pirate Captain contract closes after the marked target is eliminated. Check its base payout and any stay-out-of-combat result independently, then confirm you did not count the Outlaws contract as this target.

Recover the route

Recover the route

If Edward is seen or the guard ring turns, break toward the marked swamp cover instead of pushing the target through open ground. Recheck whether the optional condition is still active; if it is not, finish the base target deliberately or use only a retry the current contract state actually offers.

  • If the marker or target position changes, reopen the current contract and map before approaching again.
  • After a closed contract, read the actual target and payout states before assuming a replay can restore a missed result.

Common Questions

What is the route objective in 13: The Pirate Captain?

Eliminate the marked Pirate Captain and keep the current stay-out-of-combat result if the optional payout is still active. Work around Northwestern Nassau swamp (classic target-area lead); the safe first move is Use the live marker to reach the northwestern Nassau swamp from the north. Before crossing an exposed patch, mark the captain, the rear guard, the nearest vegetation, and a way back out.

How should I run 13: The Pirate Captain from start to finish?

Select The Pirate Captain from the Nassau board and follow its target marker. The shared Nassau board lead near 633,784 is not the kill location; use the northwestern swamp only as a classic orientation cue if the live map agrees. Enter from the north and use vegetation as a chain of short staging points. Mark the rear guard and captain before deciding whether to lure the guard away; do not clear the entire ring if a single blocked lane is the only problem. Wait from the closest safe bush for the captain to separate, or use an overhead route only if the current movement and guard pattern leave it clean. Withdraw through the cover line you marked, then read this contract's result before starting Outlaws. The named Pirate Captain contract closes after the marked target is eliminated. Check its base payout and any stay-out-of-combat result independently, then confirm you did not count the Outlaws contract as this target.

How do I recover a failed 13: The Pirate Captain attempt?

If Edward is seen or the guard ring turns, break toward the marked swamp cover instead of pushing the target through open ground. Recheck whether the optional condition is still active; if it is not, finish the base target deliberately or use only a retry the current contract state actually offers. Preserve the last confirmed checkpoint and retry the smallest broken step instead of replaying unrelated cleanup.